DRAGONCLAW / REFERENCEINDEX [←]
Dispatches
Working notes, arranged from the latest entry.

A small brief with a firm boundary
A short agreement about the player, the core action and what this version will leave out.

From paper prototype to a useful playtest
Cards and counters can expose a weak decision while it is still cheap to change.

Make one small world worth exploring
A room, a rule and a reason to return: a manageable starting point for an indie game.